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Spitfire Project (part 2)

Posted:
Sat Oct 30, 2004 4:13 pm
by funhouse
A small update on the Spitfire project,
The gunsight mounted ( this was taken before i had received the Beamsplitter glass)
This is the frame for the pilots B/P winscreen, this is fabricated from 19 parts, unlike the original which was a casting
Dave
Re: Spitfire Project (part 2)

Posted:
Sat Oct 30, 2004 4:45 pm
by ozzy72
That seat is impressive Dave!!! I have to say your handiwork is AMAZING

Mark
Re: Spitfire Project (part 2)

Posted:
Sun Oct 31, 2004 4:14 pm
by Ben_M_K
Ooh that seat dont look too comfy!

Great!

Re: Spitfire Project (part 2)

Posted:
Sun Oct 31, 2004 4:36 pm
by funhouse
Well the seat still has to have that real comfy parachute pack fitted ;D
Re: Spitfire Project (part 2)

Posted:
Sun Oct 31, 2004 6:52 pm
by ozzy72
Have you ever sat on a parachute for a couple of hours Dave?

Re: Spitfire Project (part 2)

Posted:
Mon Nov 01, 2004 10:16 am
by funhouse
Yes, i did sit on a seat parachute pack, like sitting on a pile of bricks ;).
Re: Spitfire Project (part 2)

Posted:
Mon Nov 01, 2004 10:59 am
by ozzy72
like sitting on a pile of bricks
That would be the one

Re: Spitfire Project (part 2)

Posted:
Mon Nov 01, 2004 6:55 pm
by chuckcrc
Fantastic work funhouse- can't wait to see the finshed pit .
cheers
chuck
Re: Spitfire Project (part 2)

Posted:
Fri Nov 05, 2004 12:49 pm
by funhouse
Hi chuck,
Thank you for the kind words, things are slowly getting there on the project. Though as i get better information their will be a few re makes of items that could be better.
cheers,
Dave
Re: Spitfire Project (part 2)

Posted:
Sat Nov 06, 2004 12:21 am
by Flt.Lt.Andrew
Wow...you truly do have a gift there, lets hope you can get a sim that matches the pit...
A.
Re: Spitfire Project (part 2)

Posted:
Sat Nov 06, 2004 10:52 am
by funhouse
I will be using Rowans BoB to run in the sim, as this is open source code it has all the potential needed to run the spitfire cockpit. I know there were no MkV's in the BoB but you have to take what information you can get, and with the news that a new version of BoB is in the making from the BDG group, things can only get better.
Dave
Re: Spitfire Project (part 2)

Posted:
Sun Nov 07, 2004 3:14 am
by Flt.Lt.Andrew
meh, its not like a Mk V pit will be tooooo different from a Mk 1 or 11
Awesome work...you deserve a CBE.
A.
Re: Spitfire Project (part 2)

Posted:
Sun Nov 07, 2004 2:40 pm
by funhouse
Hi Flt.Lt.Andrew,
My reward will be getting this all working. :)
Cheers, Dave
Re: Spitfire Project (part 2)

Posted:
Tue Nov 09, 2004 8:32 pm
by funhouse
Another space on the instrument panel has been filled, i mounted the altimeter to the BFP this morning, there are still some spaces to fill in, but it's getting there.
Below is the modification used to drive the artifical horizon via two servos. it has been tested and works well
Dave
Re: Spitfire Project (part 2)

Posted:
Sat Nov 13, 2004 8:27 am
by funhouse
A progress update on the AH mod, here are a couple of short movies of the AH working.
The first movie is start up, the air supply being turned on and the AH centering its self
http://www.simhardware.org//img/AH_movie_startup.wmvThe second movie shows the AH being rotated past the stops
http://www.simhardware.org//img/AH_movie_dynamic2.wmvDave