Spitfire Project (part 2)

Only for Genuine FS fanatics! Taking this hobby from Real to Surreal? Or maybe just combining 4 hobbies into 1 ;)

Spitfire Project (part 2)

Postby funhouse » Sat Oct 30, 2004 4:13 pm

A small update on the Spitfire project,
The gunsight mounted ( this was taken before i had received the Beamsplitter glass)
This is the frame for the pilots B/P winscreen, this is fabricated from 19 parts, unlike the original which was a casting

Dave
Last edited by funhouse on Mon Oct 10, 2005 7:31 pm, edited 1 time in total.
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Re: Spitfire Project (part 2)

Postby ozzy72 » Sat Oct 30, 2004 4:45 pm

That seat is impressive Dave!!! I have to say your handiwork is AMAZING :o 8) ;D

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There are two types of aeroplane, Spitfires and everything else that wishes it was a Spitfire!
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Re: Spitfire Project (part 2)

Postby Ben_M_K » Sun Oct 31, 2004 4:14 pm

Ooh that seat dont look too comfy! :o ;)

Great! :D
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Re: Spitfire Project (part 2)

Postby funhouse » Sun Oct 31, 2004 4:36 pm

Well the seat still has to have that real comfy parachute pack fitted  ;D
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Re: Spitfire Project (part 2)

Postby ozzy72 » Sun Oct 31, 2004 6:52 pm

Have you ever sat on a parachute for a couple of hours Dave? ;D
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Re: Spitfire Project (part 2)

Postby funhouse » Mon Nov 01, 2004 10:16 am

Yes, i did sit on a seat parachute pack, like sitting on a pile of bricks  ;).
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Re: Spitfire Project (part 2)

Postby ozzy72 » Mon Nov 01, 2004 10:59 am

like sitting on a pile of bricks

That would be the one ;D
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Re: Spitfire Project (part 2)

Postby chuckcrc » Mon Nov 01, 2004 6:55 pm

Fantastic work funhouse- can't wait to see the finshed pit .
cheers
chuck
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Re: Spitfire Project (part 2)

Postby funhouse » Fri Nov 05, 2004 12:49 pm

Hi chuck,
             Thank you for the kind words, things are slowly getting there on the project. Though as i get better information their will be a few re makes of items that could be better.
cheers,
Dave
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Re: Spitfire Project (part 2)

Postby Flt.Lt.Andrew » Sat Nov 06, 2004 12:21 am

Wow...you truly do have a gift there, lets hope you can get a sim that matches the pit...

A.
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Re: Spitfire Project (part 2)

Postby funhouse » Sat Nov 06, 2004 10:52 am

I will be using Rowans BoB to run in the sim, as this is open source code it has all the potential needed to run the spitfire cockpit. I know there were no MkV's in the BoB but you have to take what information you can get, and with the news that a new version of BoB is in the making from the BDG group, things can only get better.

Dave
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Re: Spitfire Project (part 2)

Postby Flt.Lt.Andrew » Sun Nov 07, 2004 3:14 am

meh, its not like a Mk V pit will be tooooo different from a Mk 1 or 11
Awesome work...you deserve a CBE.

A.
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Re: Spitfire Project (part 2)

Postby funhouse » Sun Nov 07, 2004 2:40 pm

Hi Flt.Lt.Andrew,
                          My reward will be getting this all working.  :)
Cheers, Dave
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Re: Spitfire Project (part 2)

Postby funhouse » Tue Nov 09, 2004 8:32 pm

Another space on the instrument panel has been filled, i mounted the altimeter to the BFP this morning, there are still some spaces to fill in, but it's getting there.

Below is the modification used to drive the artifical horizon via two servos. it has been tested and works well


Dave
Last edited by funhouse on Mon Oct 10, 2005 7:31 pm, edited 1 time in total.
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Re: Spitfire Project (part 2)

Postby funhouse » Sat Nov 13, 2004 8:27 am

A progress update on the AH mod, here are a couple of short movies of the AH working.

The first movie is start up, the air supply being turned on and the AH centering its self
http://www.simhardware.org//img/AH_movie_startup.wmv

The second movie shows the AH being rotated past the stops

http://www.simhardware.org//img/AH_movie_dynamic2.wmv

Dave
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