I've done a little hunting on the Web for clues, but no joy yet... not even sure how conventions deal with licensing... maybe they just agree to give credit and make sure the logo is prominent... maybe it's done on a case-by-case basis...?
Just one of those Friday daydreams, as I ponder how much I'd rather tinker with and fly my sim than do what I'm paid to do...

I've never heard of such a business, so there must be a good reason why it's a bad idea.

But if it's feasible, I'd consider it. I've thought of building simpits for sale, and this would be a logical extension... a showroom, in a way. Best arrangement would be a small commercial space, half shop, half "arcade"... charging for time on the sims would help defray the overhead for the space.
But I'd also like to be able to provide access to sophisticated "non-gamelike" sims to people who don't have the space, time, or money to build or own something like that... it would be a fun little enterprise, I think.
Last thing I'd want to do is manage a typical arcade, so it would be more of a hobby-club type thing, maybe by appointment only. No 50-cents-per-game coin mechs, no disco lights... maybe patrons would be dues-paying members, I dunno... I think I could also find a market amongst licensed pilots looking to enhance their official training, if I built something almost as good as an FAA-certified rig, but available much cheaper... for those whose wives will not allow a joystick in the home office...

Curious as to whether or not anyone else has ever thought of this, and also if anyone out there has an inheritance they'd like to risk on the craziest business model ever... ;)
