I created a class D cylinder around seattle-tacoma as a test. It displays properly but it disappears until you are fairly close to it. I assume this is because flight does not draw scenery objects beyond a set distance. However, I want to see the airspace up to 50 miles away. How do get flight sim to display my object at a greater distance?
Matthew,
I actually think this thread might fit better in "Scenery and Panel Design" to get a solid answer or two... since this is really a basic flightsim software issue. "Homebuilt Cockpits" isn't
exactly where this concept fits in...... but maybe real flight simulators as a topic fits here more closely than elsewhare.... except maybe "Real Avaiation".
That being said...... and with my knowledge of scenery design being able to be written on the head of a pin with room for "War and Peace" added in...........
It seems to me that you can SET the visibility distance for a scenery object. Usually this is set close in to minimize the impact on frame rates of keeping track of all those polygons at long distances.
So maybe you can just take the idea you have.... which sounds straightforward enough....... and alrer the property that "tells" the sim how long to make the object visable?
Anyone else got suggestions?
best,
..........john

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