Combat Flight Sims and FSUPIC/WIDEVIEW

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Combat Flight Sims and FSUPIC/WIDEVIEW

Postby chuckcrc » Fri Oct 01, 2004 6:10 am

Hi all
Can anyone tell me if the M$ Combat Flight Sim series will run FSUPIC , Wideview etc and allow you access to the data to control gauges etc or a motion platform like what you can do in FS2004 for example .
cheers
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Re: Combat Flight Sims and FSUPIC/WIDEVIEW

Postby Cammo » Fri Oct 29, 2004 11:38 pm

Com'on xperts, this is a question I have been wondering about as well. I want to xpand my system to 3 view monitors & a guage monitor on CFS2...is this possible? I'd also like to know if it's possible to have indicator lights activate in addition to the PlasmaV2 I have on order (yeeeehaaa!)?????????
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Re: Combat Flight Sims and FSUPIC/WIDEVIEW

Postby JBaymore » Sat Oct 30, 2004 8:33 am

Chuck,

I'd bet if you pop over to Peter Dowson's website (FSUIPC) that you might find that info either in a FAQ or in a thread there.  That would be the "horses's mouth" on what FSUIPC can and can't do.  I think there is a link off the SimV links page for his pages.

Scorch.... hi and welcome to SimV and the "Homebuild Cockpits" forum.

There are a number of modules available that can light leds and such (output interfaces).  The folks that make the Plasma V2 will eventually have one available.  There's also the EPIC cards of course.  And I believe that Phidgets have outputs too.  And one other name that I am not remembering right now (senior moment).

best,

.......john
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Re: Combat Flight Sims and FSUPIC/WIDEVIEW

Postby chuckcrc » Sat Oct 30, 2004 12:03 pm

Hi John
thanks for the reply. The reason i was enquiring about this is because I went to a site that was selling motion platforms that said it would also support the M$ combat flight sims as well
Last edited by chuckcrc on Tue Apr 05, 2005 5:59 am, edited 1 time in total.
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Re: Combat Flight Sims and FSUPIC/WIDEVIEW

Postby JBaymore » Sat Oct 30, 2004 1:28 pm

Bo Boy.... you got it BAD!  ;)

best,

.................john
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