getting bgl airport files created with airport design editor into fsx

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getting bgl airport files created with airport design editor into fsx

Postby roy howarth » Thu Jan 26, 2012 10:24 am

Hi guys !
I am having a small problem with airport design editor bgl files so that i can use them in fsx. I have created an airfield in Co Mayo where I live with the excellent ADC, by scruffy duck. I have saved the file and also compiled it, and it now resides in the C:\program files\microsoft games\microsoft fsx\addon files\scenery\EIAI_ROBINSON.bgl.
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Re: getting bgl airport files created with airport design ed

Postby victorpatrick » Tue Aug 01, 2023 10:23 pm

Hello!

It sounds like you have created an airport using Airport Design Editor (ADE) by Scruffy Duck and compiled it into a BGL file to use in FSX. However, you are facing a small problem. Could you please clarify what specific issue you are encountering with the BGL file or what you would like assistance with? This information will help me better understand your problem and provide the appropriate guidance. Feel free to provide more details, and I'll do my best to assist you with your airport design in FSX! tunnel rush
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